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Wesnoth Units database

Dire Shessinsaan

(image)

Shessinsaans are alien semi-sentient predatory reptiles with tentacles. As shessinsaans grow older, they became stronger and even more terrifying.

Special Notes: This unit is able to change color of its skin, hiding from enemy. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Shessinsaan
Advances to:
Cost: 53
HP: 80
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDsaurrian shessinsaan_dire
Abilities: chameleon

Attacks (damage - count)

(image)bite
melee
15 - 3
blade
(image)tentacle
melee
4 - 12
impact
swarm
slows

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact10% (icon) fire-20%
(icon) cold-30% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest360%
(icon) Frozen430%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village150%