Dire Shessinsaan
Shessinsaans are alien semi-sentient predatory reptiles with tentacles. As shessinsaans grow older, they became stronger and even more terrifying.
Special Notes: This unit is able to change color of its skin, hiding from enemy. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Shessinsaan |
Advances to: | |
Cost: | 53 |
HP: | 80 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | saurrian shessinsaan_dire |
Abilities: | chameleon |
Attacks (damage - count)
bite melee | 15 - 3 blade | ||
tentacle melee | 4 - 12 impact | swarm slows |
Resistances
blade | 0% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -20% | |||
cold | -30% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 60% | |
Coastal Reef | 2 | 40% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 3 | 60% | |
Frozen | 4 | 30% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 60% | |
Shallow Water | 3 | 40% | |
Swamp | 1 | 60% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |